Pokemon contests in Ruby and Sapphire was the series' first real attempt at introducing something different to the regular battling grind. Another cool feature with secret bases is you can invite players to come to your secret base, and if they accept, they'll then appear there, and you can customise where they are on your base, you can customise the layout, you can make something like your own gym, for example." A special Pikachu joins you for Pokemon contests, and this unique Pokemon can wear different "costumes" that can be used both in contests and battles. "You can even generate a QR code that you can post on social media and share with anyone. "In addition to StreetPass functionality where you can share with people nearby, you can also connect via Wi-Fi and share with people around the world," Ohmori said. Thanks to the 3DS' online capabilities, secret bases in Omega Ruby and Alpha Sapphire will be much more share-friendly. Link cables were the only ways to share secret bases in the original Ruby and Sapphire. It's actually created in a way that the more you encounter that type of Pokemon in that area, the more detailed info will appear, and you'll actually be able to encounter more rare types of that specific breed of Pokemon." Shinies, anyone? You can invite players to your secret bases, and customise the base's layout specifically for those players. You'll see which Pokemon are appearing nearby, as well as info about those Pokemon. "At the same time at the bottom screen there's even more information about the Pokemon that are around you. "We've added a visual representation on the top screen where when you're walking around you can see the silhouette of the Pokemon, you can see a tail waving in the tall grass, so you can see what that Pokemon is before you even encounter it," Ohmori said. Trying to sneak up on a Pokemon with their tail sticking out won't disable random encounters, however, so you'll still need some repels if you're trying to catch specific Pokemon.Īnd in an even more interesting twist, Ohmori has hinted that this new system will allow you to catch rare Pokemon. You'll also have visual cues on your main screen-you'll sometimes see a Pokemon's tail poking out of tall grass, and if you can sneak up to it (by gently pushing on the 3DS' control stick), you can attempt to battle and catch it. The Area Nav allows you to see exactly what Pokemon can be caught along each route (they'll pop up as silhouettes on your mini-map after you encounter them the first time), and will tell you if you've managed to catch all of the Pokemon available on the route. That system has been upgraded significantly for the 3DS versions, and emerges anew as the Area Nav. In the original Ruby and Sapphire, wild Pokemon signaled their presence by emitting strangled squawks and cries (which relied on you knowing exactly what cry was what to identify which Pokemon were hiding). One of the main parts of the story this time around is exploring the origins and the mystery of mega evolution, and that really takes centre stage." Finding wild Pokemon will now be easier than ever thanks to the Area Nav, a new addition that shows you all of the available Pokemon on any given route, as well as letting you visually track them. Obviously an element that didn't exist with the originals was the concept of mega evolutions. "It's still the same general scenario, but we've gone back and given it a lot more context and added certain elements to it. "If we just do a remake and update the graphics and keep everything the same, that wouldn't be very interesting," Ohmori said. According to Ohmori, most parts of the original narrative have been revisited to provide added depth. If you've played Ruby or Sapphire before, then expect the same main story beats, although some scenes and characters have been fleshed out to provide more detail in Omega Ruby and Alpha Sapphire. There will also be a brand new plot regarding mega evolutions. The main story will be the same, but some elements have been expanded upon.
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